Using a Computer Game to Introduce Scientific Argumentation to Students.
Abstract:
This paper reports a design-based study that aimed to develop curriculum materials that could be used by high school biology teachers to introduce students to the practice of scientific argumentation with a game-based approach. We report a case of teacher use of the curriculum materials through two iterations of revision. We describe teacher instruction and provide evidence of student learning during each iteration. Implications for research, curriculum development, and game development are discussed.
Robert C. Wallon, Chandana Jasti, Hillary Lauren, and Barbara Hug. (April, 2015). Interactive poster paper presented at the National Association for Research in Science Teaching (NARST) Annual International Conference, Chicago, IL.
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